Let’s make Terraria in C++!
I decided to make a “simple” clone of Terraria in C++ using my own engine which is being created on the go.
I decided to create this game/engine in order to improve my programming skills in C++ and see,
how “easy” it is to recreate such a popular 2D pixelart-ish game in C++ with only a “few” 3rd party libraries.
Well, if there is a hell in the world… I think I’ve found it.
Also this project focuses on Terraria clone as well as on “universal” 3D engine,
so updates in category NiceDay are from both.
And yes, I like to use ‘"’ a lot.