build_sandbox_and_test_w64

Let’s make Terraria in C++!
I decided to make a “simple” clone of Terraria in C++ using my own engine which is being created on the go.

I decided to create this game/engine in order to improve my programming skills in C++ and see, how “easy” it is to recreate such a popular 2D pixelart-ish game in C++ with only a “few” 3rd party libraries. Well, if there is a hell in the world… I think I’ve found it.
Also this project focuses on Terraria clone as well as on “universal” 3D engine, so updates in category NiceDay are from both. And yes, I like to use ‘"’ a lot.