• Ability to walk on blocks which are 1high without jumping.
  • Player has a walk animation.
  • Added entity health bar.
  • Crude ParticleSystem using BatchRenderer2D temporarily, will have its own renderer with shader in the future. Can do 3500 particles without a problem.
  • Added multiblock structure = tree and its generator. After placing a sapling block, sapling tile entity counts the worldtime and then calls TreeGen. Trees have random number of branches(dry or normal) and random corona.
  • Everybody loves flowers. and graaasss. (Sheep are in sight :D)